As a child, I would commute to game centers and small time candy shops where they had games. One day I encountered a fully loaded game with amazingly beautiful graphics and a mysterious mood. In an instant I became mesmerized by that game, "Xevious".
From the start I really liked shooting games. By the way, I was especially into "Scramble" and "Moon Cresta". I have a special emotional attachment to these 2 titles, but I'll talk about them another time.
After a short while, since "Xevious" came out for the Family Computer, a home use game console that was widely boasted about, I was thrilled. I thought, "I can't believe I will be able to play 'Xevious' at home!" and it seemed like my chest would burst with anticipation. Thus, after it was released I was able to obtain the Famicom version of "Xevious" that I could play now!
It was a shock at that time and even now I can't forget it.…… it was too different from the "Xevious" that I knew. Well, now that I think about it I might have spoke harshly about the precision of the art in "Xevious" when it was reproduced on such a poor machine, since this 8-bit had 25 simultaneous colors.
However, I'm not exaggerating when I say it was really a huge shock for me because they had taken out the "Nazca Lines" in "Xevious'" icons. It wouldn't matter if they had sacrificed something else, but I wanted to see the Nazca Lines at home!!!
"Its not Xevious without Xevious' Nazca Lines!" I cried out in a large voice as an expecting Xevious user.
After 3 years of bearing such despair, NEC said "Nintendo is not the only one to win!" and so the PC Engine was brought into the world. You cannot deny the name PC sounds like Personal Computer. But, although it was an 8 bit like the Famicom, the PC Engine boasted even more beautiful graphics than the Famicon with its 512 simultaneous colors. At that time, when I saw the "R-TYPE" commercial on TV, I fell in love with it's beauty. The most surprising thing was, not that the body [of the console] was extremely compact, or the CD jacket size, or the Casette roms length for the games, but the IC Card known as the Hu Card. It was quite stylish, and something new for the public to see.
As I looked at the Hu Card I said, "Although its so thin, I can still enter in such a beautiful gaming world," with admiration.
Also, on June 29, 1990 A star performer PC Engine version of "Xevious" appeared. I started the game, and the spectacle my eye's saw was……. "The Nazca Lines have reappeared~!!!" my voice raised in the house -- I was happy. I could finally enjoy the beautiful world of "Xevious" at home! "I have never been so happy……" I muttered as I became a PC Engine user.
(To be continued)
Translations by Sarah @ Mana-Sama.net